نتایج جستجو
۱۲۳
شبیه سازی ها
- آزمایشگاه آونگ (HTML5)
- احتمال پلینکو (HTML5)
- بازی با اعداد (HTML5)
- بازی با کسرها (HTML5)
- برازش منحنی (HTML5)
- تخمین
- تولید موج ها
- جابجایی عبارت ریاضی (HTML5)
- جبر با مدل مساحت (HTML5)
- جرم ها و فنرها (HTML5)
- جرم ها و فنرها
- جمع بردار: معادلات (HTML5)
- جمع برداری (HTML5)
- قانون اهم (HTML5)
- حرکت پرتابه (HTML5)
- دوران کفشدوزک
- رسم خطوط (HTML5)
- رسم معادلات درجه دو (HTML5)
- زمین بازی نسبت (HTML5)
- سازندۀ تابع (HTML5)
- سازندۀ تابع: مقدمات (HTML5)
- سازندۀ مساحت (HTML5)
- سفر به دنیای مثلثات (HTML5)
- ضرب مدل مساحت (HTML5)
- علم حساب (HTML5)
- فوریه: درست کردن امواج (HTML5)
- قانون گشتاورها (HTML5)
- کسر بساز (HTML5)
- محور اعداد: اعداد صحیح (HTML5)
- محور اعداد: عملیات (HTML5)
- محور اعداد: فاصله (HTML5)
- مدل مساحت اعشاری (HTML5)
- مرد متحرک
- مرکز و تغییرپذیری (HTML5)
- کسرها: معرفی (HTML5)
- معرفی مدل مساحت (HTML5)
- مقاومت یک سیم (HTML5)
- مقایسه اعداد (HTML5)
- موج در ریسمان (HTML5)
- میانگین: به اشتراک گذاری و تعادل (HTML5)
- نرخ واحد (HTML5)
- نسبت و تناسب (HTML5)
- نمودار شیب - تقاطع (HTML5)
- نمودار معادله درجه دوم
- کاوشگر برابری (HTML5)
- کاوشگر برابری: دو متغیر (HTML5)
- کاوشگر برابری: مقدمات (HTML5)
- کسرها: اعداد کسری (HTML5)
- کسرها: تساوی (HTML5)
- یک ده بساز (HTML5)
- Calculus Grapher (HTML5)
- Kepler's Laws (HTML5)
- Least-Squares Regression (HTML5)
- Projectile Data Lab (HTML5)
- Projectile Sampling Distributions (HTML5)
- Quadrilateral (HTML5)
فعالیتها
- Vector Addition 1: Introduction to vector math (Inquiry Based)
- Math in Motion
- Calculus Grapher for Math (Pre-Calculus or Calculus)
- Equation Grapher: Stretch Armstrong
- Quadratic Projectiles
- Math in Motion - Tasks
- Arithmetic Games (Inquiry Based)
- Estimation Game
- Gravity Lab- intro
- Middle School Math Sim Alignment
- Maze Game 1: Using vector representations to move through a maze (Inquiry Based)
- Math facts - Using the Multiplication Chart
- Equation Grapher: Sketching Linear and Parabolic Graphs (Inquiry Based)
- Springs and Things
- Vector Addition 2: Understanding Force equilibrium (Inquiry Based)
- Waves: Superposition (Inquiry Based)
- Moving Man (Inquiry Based)
- Sound: An Introduction (Inquiry Based)
- Wave Modeling and Wave addition (Inquiry Based)
- Images from Convex Lenses (Inquiry Based)
- Maze Game 2: Vector controls for circular motion (Inquiry Based)
- Wave Representations (Inquiry Based)
- Ramp Activity 2: Calculating Net force on an incline (Inquiry Based)
- Fourier Making Waves Game (Inquiry Based)
- Gravity Force Lab : calculations
- Ramp Activity 1: Using free body diagrams for motion on an incline (Inquiry Based)
- Introduction to Median
- Shape, Center, and Spread
- Waves on a String (Inquiry Based)
- Linear and Quadratic Functions: analysis using graphing
- Area Model Decimals - Grade 6
- A Projectile Motion-Introduction (Inquiry Based)
- Comparing Ratios
- Slope and Speed (revised)
- Introduction to Fourier Analysis
- Energy Skate Park Lesson
- Lecture Demonstrations and Reviews the SIMS, My Solar System
- Refraction Investigation
- Fraction Matcher Scaffolding Lesson
- Intervention and Targeted Practice Tips
- Density Exploration
- Equality Explorer - 6th Grade intro to solving
- Back to the Basics
- Radioactivity
- Variables and Coefficients
- Equivalent Fractions
- Types of Quadrilateral
- Worlds of Wonder
- Introduction to Linear Relationships -7th Grade
- Projectile Motion Exploration
- Projectile Motion Simulator
- Ohm's Law
- Linear Relationships - 7th Grade ASC
- Equality Explorer: Homework + Class Venn Diagram
- Projectile Motion Investigation
- Integer Addition and Subtraction Assessment
- Projectile launch angle vs displacement
- Photoelectric Effect
- Energy Skate Park Lab (html5)
- Charges and Charged Objects Investigation
- Vector Addition Worksheet
- Radioactive Decay, Fission and Chain Reactions
- CD's, DVD's & Optical Commmunication: Binary Coding and Diffraction Errors
- Projectile Motion Lab #2
- Light Emission and Lasers
- Coulomb's Law Data Collection and Analysis (remote online learning)
- Intro to Waves I: Basics of waves in liquids