123 søgeresultater matchende math
Simuleringer
- Arealbygger (HTML5)
- Arealmodel, algebra (HTML5)
- Arealmodel, decimaler (HTML5)
- Arealmodel, gange (HTML5)
- Arealmodel, introduktion (HTML5)
- Aritmetik (HTML5)
- Balanceakt (HTML5)
- Brøker: Blandede tal (HTML5)
- Brøker: Lighed (HTML5)
- Brøker: Intro (HTML5)
- Brøk-matcher (HTML5)
- Byg en brøk (HTML5)
- Calculus grafer (HTML5)
- Enhedscirklen (HTML5)
- Firkanter (HTML5)
- Fourier: Bølgefremstilling (HTML5)
- Fourir: Bølgefremstilling
- Funktions-bygger (HTML5)
- Funktions-bygger: Basis (HTML5)
- Gennemsnit: Andel og ligevægt (HTML5)
- Gennemsnit og variation (HTML5)
- Graftegner
- Graftegning, hældning og skæring (HTML5)
- Gæt
- Keplers love (HTML5)
- Kurvetilpasning (HTML5)
- Lav en 10'er (HTML5)
- Ligevægts-visning (HTML5)
- Ligevægts-visning: Basis (HTML5)
- Ligevægts-visning: To variabler (HTML5)
- Manden der bevæger sig
- Mariehønerundtur
- Mindste kvadraters regression (HTML5)
- Modstand i en tråd (HTML5)
- Ohms lov (HTML5)
- Pendul-laboratorium (HTML5)
- Plinko-sandsynlighed (HTML5)
- Projektildata-laboratorium (HTML5)
- Projektilers sandsynlighedsfordeling (HTML5)
- Proportions-legeplads (HTML5)
- Skrå kast (HTML5)
- Stykpris (HTML5)
- Størrelsesforhold og proportion (HTML5)
- Stående bølge (HTML5)
- Talleg (HTML5)
- Tallinje: Afstand (HTML5)
- Tallinje: Beregninger (HTML5)
- Tallinje: Heltal (HTML5)
- Talsammenligning (HTML5)
- Tegning af andengrads-ligninger (HTML5)
- Tegning af rette linier (HTML5)
- Vektor-addition (HTML5)
- Vektor-addition: Ligninger (HTML5)
- Vægte og fjedre (HTML5)
- Vægte og fjedre
- Ændring af udtryk (HTML5)
Aktiviteter
- Vector Addition 1: Introduction to vector math (Inquiry Based)
- Math in Motion
- Calculus Grapher for Math (Pre-Calculus or Calculus)
- Equation Grapher: Stretch Armstrong
- Quadratic Projectiles
- Math in Motion - Tasks
- Arithmetic Games (Inquiry Based)
- Estimation Game
- Gravity Lab- intro
- Middle School Math Sim Alignment
- Maze Game 1: Using vector representations to move through a maze (Inquiry Based)
- Math facts - Using the Multiplication Chart
- Springs and Things
- Equation Grapher: Sketching Linear and Parabolic Graphs (Inquiry Based)
- Vector Addition 2: Understanding Force equilibrium (Inquiry Based)
- Waves: Superposition (Inquiry Based)
- Sound: An Introduction (Inquiry Based)
- Wave Modeling and Wave addition (Inquiry Based)
- Moving Man (Inquiry Based)
- Fourier Making Waves Game (Inquiry Based)
- Images from Convex Lenses (Inquiry Based)
- Maze Game 2: Vector controls for circular motion (Inquiry Based)
- Ramp Activity 2: Calculating Net force on an incline (Inquiry Based)
- Ramp Activity 1: Using free body diagrams for motion on an incline (Inquiry Based)
- Wave Representations (Inquiry Based)
- Gravity Force Lab : calculations
- Introduction to Median
- Shape, Center, and Spread
- Linear and Quadratic Functions: analysis using graphing
- Waves on a String (Inquiry Based)
- A Projectile Motion-Introduction (Inquiry Based)
- Area Model Decimals - Grade 6
- Comparing Ratios
- Slope and Speed (revised)
- Introduction to Fourier Analysis
- Energy Skate Park Lesson
- Lecture Demonstrations and Reviews the SIMS, My Solar System
- Refraction Investigation
- Fraction Matcher Scaffolding Lesson
- Density Exploration
- Intervention and Targeted Practice Tips
- Equality Explorer - 6th Grade intro to solving
- Back to the Basics
- Radioactivity
- Variables and Coefficients
- Equivalent Fractions
- Types of Quadrilateral
- Worlds of Wonder
- Introduction to Linear Relationships -7th Grade
- Projectile Motion Exploration
- Projectile Motion Simulator
- Ohm's Law
- Linear Relationships - 7th Grade ASC
- Equality Explorer: Homework + Class Venn Diagram
- Projectile Motion Investigation
- Integer Addition and Subtraction Assessment
- Photoelectric Effect
- Charges and Charged Objects Investigation
- Energy Skate Park Lab (html5)
- Projectile launch angle vs displacement
- Vector Addition Worksheet
- Radioactive Decay, Fission and Chain Reactions
- CD's, DVD's & Optical Commmunication: Binary Coding and Diffraction Errors
- Projectile Motion Lab #2
- Light Emission and Lasers
- Intro to Waves I: Basics of waves in liquids
- Coulomb's Law Data Collection and Analysis (remote online learning)