Projectile Motion in Sports
We've collaborated with PocketLab to allow users to upload Notebook files. Notebooks allow you to integrate live copies of a sim into an activity!
Pealkiri
|
Projectile Motion in Sports |
Kirjeldus
|
This lesson uses PocketLab Notebook software to deliver lessons to students with the simulation embedded. Students will:
- Investigate the variables that affect the path of a projectile.
- Design an experiment to show how a variable affects the projectile’s path.
- Identify control variables when designing an experiment. |
Õppeaine
|
Füüsika |
Tase
|
Keskkool |
Tüüp
|
Guided Activity, Praktikum, Remote Learning |
Kestus
|
60 minutit |
Koos vastustega
|
Ei |
Keel
|
inglise |
Võtmesõnad
|
kinematics, mass, motion, notebook, pocketlab, projectile |
Simulatsioonid
|
Projectile Motion (HTML5), Kehade heitmine |
Autorid
|
PocketLab |
Kool / Organisatsioon
|
PocketLab |
Sisestatud
|
14.04.22 |
Uuendatud
|
14.04.22 |